Don’t put away those costumes! The Halloween fun never ends at Tucson Comic-Con! Bring your little ghosts, ghouls, heroes and villains to trick-or-treat in the unique environment of the convention floor on Friday (November 1), the day after Halloween! Participating vendors will be handing out candy at their booths! Peruse the amazing artists, craftsmen, and vendors while getting goodies for your kids in costume! You can also visit the costume groups’ booths for unique photo-ops before we end the night with a special Halloween Costume Contest! You must bring your own candy bag or bucket. Trick-or-treating throughout the convention exhibit floor! Zombie shooting gallery at the Umbrella Corp booth (location TBD) Zombie and sugar skull face painting at the Ashling Studios booth (location TBD) The Halloween Costume Contest is for kids aged 12 and under and will take place on Friday, November 1 at 6:00PM in the Kid’s Zone at TCC (location to follow)! There are no restrictions on types of costume. All judgments are final. Admission to Tucson Comic-Con 2019 is required to participate in this event. You can purchase passes here! Also, please note that this contest is separate from the Annual Costume Contest and Youth Costume Contest events that we will hold on Saturday, November 2.
With all challenges we learn something. We become stronger, improve abilities or wiser. Though learning something, sometimes the challenges are pretty unpleasant. But once in a while a challenge is downright enjoyable and satisfying; putting a smile on our face. There are not many ways to combine a hand and eye coordination practice as well as analysis and discernment by the brain. Especially something you can do relaxed and in a group of people of drastically different ages or different languages. EyeCatch HandShape is up for the challenge. Play it with your kids, your friends or your mom. You can even play alone. Six different options for play to fit all. Try it out! Start with Level I, a single symbol on a card to decipher and form with the hands. The other players watch carefully to figure out if any cards in their hand matches what has been created live. There are 2 pages of examples and guides to get the idea. While there’s sometimes a few ways to show a symbol, think about the most clear and simple representation for the WATCHER to see.